![]() For example, the program "Drug Lord" ( 1992) has almost the same gameplay as "Dopewars". (Estimated) With its simple rules and entertaining theme (and educational side-effects) the program was played by a huge number of BBS users. Using ANSI to keep the screen updated and optimizing the display, the program started taking the BBS world by storm in the early 1990s. "Dopewars" became an underground hit with the conversion to a BBS Door. ![]() The program's success seems to have grown at this point. While a hard sell (so to speak), this program actually shows a lot of potential as an educational program more than any kind of violent or pro-drug experience. "Dopewars" improved greatly on the user interface, and added the ability to travel to different parts of New York City and deal in different neighborhoods, teaching you the principles of supply and demand. Dell with the original idea and inspiration, a refreshing experience compared to their contemporaries. The program recieved an update from the " Happy Hacker Foundation" with the release of "Dope Wars" (later just called "Dopewars"). The only difference is that you're in New York City and you're storing your drugs in a warehouse in the Bronx. You're given some amount of funds and must keep track of your finances and sales to ensure a profit. In most ways, this program is a classic "business simulation". Sell too few drugs, and you can't pay your loans sell too much and the police will come to take you down. In this program, you're given a certain amount of money you've borrowed from loan sharks and you attempt to sell enough drugs to both pay off your loans and make a huge profit in one month. Dell released a buying and selling simulation program for DOS called "Drug Wars". Others have asked for a pre-approval process that could provide a tentative “yes” or “no” before any major investments are made.In 1984, a programmer named John E. One programmer has suggested appointing an “App Store evangelist” who would coordinate with developers. Propelled by bans of high-profile apps like NetShare and MailWrangler, a movement has been growing within the developer community to persuade Apple to use a more open and transparent application process for new iPhone apps. “By the time you get rejected, you’ve already wasted all the development time and expense,” he says, “and there’s no recourse to get accepted.” Vance got his answer, then, but he’s one of many developers who feels it came a little too late. A day later, he says, he received the following response: “Even though my personal political leanings are Democratic, I think this app will be offensive to roughly half our customers. Vance went on to e-mail Jobs directly to express his concerns. “This app makes no untrue claims whatsoever.” “Defamation means making an untrue claim about someone in order to hurt their public standing,” Vance wrote in a blog posting at the time. Hey, maybe by the year 2014, images acceptable on cable television will be allowed on mobile devices, too. Hankey: Parker and Stone say that Apple told them its standards could “evolve” over time. One glimmer of hope for anyone waiting on a mobile Mr. But then again so do the South Park episodes Apple already sells in its iTunes store. Some of this content, we gather, contains some R-rated words or concepts. “According to Apple, the content was ‘potentially offensive.'” The app would have allowed iPhone users to access episode clips, read South Park news, and grab wallpaper and other South Park-related downloadables. “After a couple of attempts to get the application approved, we are sad to say that our app has been rejected,” the duo explains. ![]() The same guys who made The Guinness Book of World Records for squeezing 399 cuss words into a single movie have just given up their fight to get into the App Store. If anyone’s accustomed to battling censorship, it’s “South Park” creators Trey Parker and Matt Stone.
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